
#ifndef MISSILE_H
#define MISSILE_H

#include <cstdlib>
using namespace std;


//don't know why this doesnnt work inside the class definition
//but whatever
const static float MISSILE_POWERS[]= {1, 2, 4, 8, 16};
const static int MISSILE_TIMES[] = {100, 200, 400, 800, 1600};

/*
 * Representation of a missile
 */
class Missile {

	public:

		//missile types
		Missile(float pPowerLevel);
		//getters and setters
		float getPower();
		int getBuildTime();
		
	private:
		int missileType;
		
		
};

#endif
